Final pair project for Advanced Graphics at Yale, with Yifei Shen (Yale M.S. ’21)
Wrote Python script in Blender which generates futuristic cities from scratch
I worked on generating roads for the city, using stochastic L-systems to generate layouts and my custom graph algorithms for placing buildings in a satisfying way.
I also implemented the boids which provide a fly-through tour of the city.
Quizzical? A cute, polished 2D puzzle game in Unity (Summer 2022)
Made in 48 hours for a game jam, with Michael Gancz
I was lead programmer, implementing the mechanics, animation, and graphics